My GP Baltimore deck
An update of the Pod-Ramp deck will be my weapon today in the GP:
4 Razorverge Thicket
4 Copperline Gorge
2 Plains
8 Forest
2 Mountain
1 Sunpetal Grove
1 Gavony Township
2 Inkmoth Nexus
1 Kessig Wolf Run
3 Birthing Pod
4 Rampant Growth
2 Day of Judgment
2 Green Sun's Zenith
4 Birds of Paradise
4 Viridian Emissary
2 Blade Splicer
2 Solemn Simulacrum
4 Huntmaster of the Fells
1 Acidic Slime
1 Archon of Justice
3 Primeval Titan
1 Inferno Titan
1 Wurmcoil Engine
1 Elesh Norn, Grand Cenobite
Sideboard
1 Phyrexian Metamorph
2 Surgical Extraction
1 Day of Judgment
1 Thrun, the Last Troll
2 Ancient Grudge
1 Wurmcoil Engine
1 Acidic Slime
1 Daybreak Ranger
1 Elesh Norn, Grand Cenobite
1 Birthing Pod
1 Stingerfling Spider
2 XXXXX
4 Razorverge Thicket
4 Copperline Gorge
2 Plains
8 Forest
2 Mountain
1 Sunpetal Grove
1 Gavony Township
2 Inkmoth Nexus
1 Kessig Wolf Run
3 Birthing Pod
4 Rampant Growth
2 Day of Judgment
2 Green Sun's Zenith
4 Birds of Paradise
4 Viridian Emissary
2 Blade Splicer
2 Solemn Simulacrum
4 Huntmaster of the Fells
1 Acidic Slime
1 Archon of Justice
3 Primeval Titan
1 Inferno Titan
1 Wurmcoil Engine
1 Elesh Norn, Grand Cenobite
Sideboard
1 Phyrexian Metamorph
2 Surgical Extraction
1 Day of Judgment
1 Thrun, the Last Troll
2 Ancient Grudge
1 Wurmcoil Engine
1 Acidic Slime
1 Daybreak Ranger
1 Elesh Norn, Grand Cenobite
1 Birthing Pod
1 Stingerfling Spider
2 XXXXX
1 Comments:
I played a list similar to yours at the GP, and ended up top 64ing. The biggest differences are that I only played a single Viridian Emissary, adding three Sphere of the Suns instead, and I only added two Huntmasters and skewed the manabase towards white. Control decks and other ramp decks ended up taking a heavy portion of the metagame, so I don't feel bad about those decisions.
Are there any changes you'd make to the deck now that Control, Zombies, and Reanimator are larger portions of the metagame?
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